Wildfrost (version 1.0.5) update is out now, patch notes


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Disclaimer: This post may contain affiliate links. As an Amazon associate, we earn from qualifying purchases. This means that we earn commissions for purchases you make after clicking on the links. This is at No extra cost to you. Read more here. Thank you for your support!

Wildfrost has received a new update, version 1.0.5.

The patch includes card balancing, a new turn order viewer, and improved tutorials. As usual, there are bug fixes as well.

The full patch notes for the Wildfrost version 1.0.5 update are as follows:

Turn Order Eye Button

When pressed, this button will show the order in which cards in battle will act. This will help new players read the battle order more easily and plan moves accordingly.

Improved Tutorial

We’ve extended the tutorial to include the following: moving companions, enemy special attacks, crown interactions, and much more. We hope these changes will help to onboard new players and be a helpful reminder for those who start new save files.

2 New Enemies!

Gogong will appear in early battles to teach the player about Smackback and Reaction effects. Minimoko replaces the Makokos in the Infernoko boss battle, to make this battle’s difficulty more in line with the Bamboozle boss battle.

Battle-Specific Map Icons

Every battle now features a unique icon and name, allowing you to see which battle you’ll be coming up against, and switch around your Companions and Crowns before the battle to prepare accordingly.

Treasure Skip Button

You can now leave a treasured event without taking an item. This has been a highly requested option from players, so it’s now possible in the game (:

Card Balance Changes:

  • Hazeblazer: +Health, damages self instead of allies
  • Firefist: +Health & -Counter
  • Mini Mika: +Counter
  • Fizzle: -Health
  • Biji: +Health
  • Devicro: +Health
  • Van Jun: effect changed: Add +2 Attack and +2 Health to all summoned allies
  • Ice Dice: effect changed: Apply 1 Block to a random ally, Apply 1 Block to a random enemy
  • Soulbound Skulls: Add Soulbound to an ally, and add Soulbound to a random enemy. Soulbound now only activates on a sacrifice
  • Bom Barrel: has Barrage instead of ‘Hits all Enemies’
  • B.I.N.K: effect reduced to 2
  • Krono: effect changed: Only affects crowned allies in the row
  • Krono: Moved to the general pool (can be found by all Tribes)
  • Woolly Drek: -Attack
  • Bigfoot: Barrage instead of Aimless, -Health, -Attack
  • Smog: +Counter
  • Ice Forge: effect reduced to 2
  • Spike Wall: -Scrap & -Attack
  • Grumps: -Health
  • Marrow: -Teeth
  • Durian Charm: -Attack
  • Recycle Charm: +Attack can no longer be put on units
  • Other Changes:
  • Shade Clay no longer copies Crown
  • Improve inconsistencies between Monch & Woolly Drek effect text
  • New Absorb keyword for Woolly Drek to better explain its effect
  • Improved popup text for Counter, Reaction & Snow
  • The improved status effect tooltip text colors
  • Non-target cards (e.g. Pombomb) will show which cards they will hit
  • Final Boss battles have fewer Teeth
  • Final Boss enemies’ stats are boosted less if they have Charms
  • Lowered Ritual challenge requirements
  • Lumin Goop & Broken Vase can now be found in Gnome Traveller & Charm Merchant events

Bug Fixes:

Fixed being able to use non-Crown cards during the Crown phase:

This interaction allowed players to draw new cards and play them for free before the battle started and was not intended to be a part of the game (sorry, Mini Mika enjoyers…)

  • Fixed Broken Vase or Lumin Goop sometimes not showing up
  • Fixed issues with non-target cards (e.g. Pombomb) not returning to hand properly
  • Fixed Berry Blade not healing sometimes
  • Fixed being unable to recall Ink’d Hogheaded/Spark units
  • Fixed Durian Charm not removing certain effects
  • Fixed Durian Charm removing status effects as well as effects
  • Fixed Japanese translation errors
  • Fixed Faith not working on Shade Wisp & Blank Mask
  • Fixed Vesta taking double damage from Teeth
  • Fixed Bombom instantly taking double damage when gaining Demonize from Gok
  • Fixed issues with reserving duplicate companions
  • Fixed Heartforge effect occurring while in hand
  • Fixed being able to buy duplicate charms from the merchant
  • Fixed Frostbite Shard removing the “half health” effect from Frost Guardian

Disclaimer: This post may contain affiliate links. As an Amazon associate, we earn from qualifying purchases. This means that we earn commissions for purchases you make after clicking on the links. This is at No extra cost to you. Read more here. Thank you for your support!

Disclaimer: This post may contain affiliate links. As an Amazon associate, we earn from qualifying purchases. This means that we earn commissions for purchases you make after clicking on the links. This is at No extra cost to you. Read more here. Thank you for your support!

Wildfrost has received a new update, version 1.0.5.

The patch includes card balancing, a new turn order viewer, and improved tutorials. As usual, there are bug fixes as well.

The full patch notes for the Wildfrost version 1.0.5 update are as follows:

Turn Order Eye Button

When pressed, this button will show the order in which cards in battle will act. This will help new players read the battle order more easily and plan moves accordingly.

Improved Tutorial

We’ve extended the tutorial to include the following: moving companions, enemy special attacks, crown interactions, and much more. We hope these changes will help to onboard new players and be a helpful reminder for those who start new save files.

2 New Enemies!

Gogong will appear in early battles to teach the player about Smackback and Reaction effects. Minimoko replaces the Makokos in the Infernoko boss battle, to make this battle’s difficulty more in line with the Bamboozle boss battle.

Battle-Specific Map Icons

Every battle now features a unique icon and name, allowing you to see which battle you’ll be coming up against, and switch around your Companions and Crowns before the battle to prepare accordingly.

Treasure Skip Button

You can now leave a treasured event without taking an item. This has been a highly requested option from players, so it’s now possible in the game (:

Card Balance Changes:

  • Hazeblazer: +Health, damages self instead of allies
  • Firefist: +Health & -Counter
  • Mini Mika: +Counter
  • Fizzle: -Health
  • Biji: +Health
  • Devicro: +Health
  • Van Jun: effect changed: Add +2 Attack and +2 Health to all summoned allies
  • Ice Dice: effect changed: Apply 1 Block to a random ally, Apply 1 Block to a random enemy
  • Soulbound Skulls: Add Soulbound to an ally, and add Soulbound to a random enemy. Soulbound now only activates on a sacrifice
  • Bom Barrel: has Barrage instead of ‘Hits all Enemies’
  • B.I.N.K: effect reduced to 2
  • Krono: effect changed: Only affects crowned allies in the row
  • Krono: Moved to the general pool (can be found by all Tribes)
  • Woolly Drek: -Attack
  • Bigfoot: Barrage instead of Aimless, -Health, -Attack
  • Smog: +Counter
  • Ice Forge: effect reduced to 2
  • Spike Wall: -Scrap & -Attack
  • Grumps: -Health
  • Marrow: -Teeth
  • Durian Charm: -Attack
  • Recycle Charm: +Attack can no longer be put on units
  • Other Changes:
  • Shade Clay no longer copies Crown
  • Improve inconsistencies between Monch & Woolly Drek effect text
  • New Absorb keyword for Woolly Drek to better explain its effect
  • Improved popup text for Counter, Reaction & Snow
  • The improved status effect tooltip text colors
  • Non-target cards (e.g. Pombomb) will show which cards they will hit
  • Final Boss battles have fewer Teeth
  • Final Boss enemies’ stats are boosted less if they have Charms
  • Lowered Ritual challenge requirements
  • Lumin Goop & Broken Vase can now be found in Gnome Traveller & Charm Merchant events

Bug Fixes:

Fixed being able to use non-Crown cards during the Crown phase:

This interaction allowed players to draw new cards and play them for free before the battle started and was not intended to be a part of the game (sorry, Mini Mika enjoyers…)

  • Fixed Broken Vase or Lumin Goop sometimes not showing up
  • Fixed issues with non-target cards (e.g. Pombomb) not returning to hand properly
  • Fixed Berry Blade not healing sometimes
  • Fixed being unable to recall Ink’d Hogheaded/Spark units
  • Fixed Durian Charm not removing certain effects
  • Fixed Durian Charm removing status effects as well as effects
  • Fixed Japanese translation errors
  • Fixed Faith not working on Shade Wisp & Blank Mask
  • Fixed Vesta taking double damage from Teeth
  • Fixed Bombom instantly taking double damage when gaining Demonize from Gok
  • Fixed issues with reserving duplicate companions
  • Fixed Heartforge effect occurring while in hand
  • Fixed being able to buy duplicate charms from the merchant
  • Fixed Frostbite Shard removing the “half health” effect from Frost Guardian

Disclaimer: This post may contain affiliate links. As an Amazon associate, we earn from qualifying purchases. This means that we earn commissions for purchases you make after clicking on the links. This is at No extra cost to you. Read more here. Thank you for your support!


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